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Hentai Extra Gold 10
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Milkdrop
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Eo.S. - repeater 15 - kaleidoscope b.milk
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INI File
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2005-09-14
|
20KB
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641 lines
[preset00]
fRating=3.000000
fGammaAdj=1.980000
fDecay=0.960000
fVideoEchoZoom=0.996630
fVideoEchoAlpha=0.000000
nVideoEchoOrientation=1
nWaveMode=2
bAdditiveWaves=0
bWaveDots=1
bWaveThick=0
bModWaveAlphaByVolume=0
bMaximizeWaveColor=0
bTexWrap=0
bDarkenCenter=0
bRedBlueStereo=0
bBrighten=0
bDarken=1
bSolarize=0
bInvert=0
fWaveAlpha=0.001000
fWaveScale=0.011726
fWaveSmoothing=0.900000
fWaveParam=0.000000
fModWaveAlphaStart=0.750000
fModWaveAlphaEnd=0.950000
fWarpAnimSpeed=0.037492
fWarpScale=0.014889
fZoomExponent=1.000000
fShader=0.000000
zoom=1.000000
rot=0.000000
cx=0.500000
cy=0.500000
dx=0.000000
dy=0.000000
warp=0.033004
sx=1.000000
sy=1.000000
wave_r=0.500000
wave_g=0.400000
wave_b=0.300000
wave_x=0.500000
wave_y=0.500000
ob_size=0.000000
ob_r=0.110000
ob_g=0.000000
ob_b=0.100000
ob_a=0.000000
ib_size=0.000000
ib_r=0.000000
ib_g=0.000000
ib_b=0.000000
ib_a=0.000000
nMotionVectorsX=0.000000
nMotionVectorsY=43.199997
mv_dx=0.000000
mv_dy=0.000000
mv_l=1.000000
mv_r=1.000000
mv_g=0.910000
mv_b=0.710000
mv_a=0.000000
wavecode_0_enabled=1
wavecode_0_samples=512
wavecode_0_sep=0
wavecode_0_bSpectrum=0
wavecode_0_bUseDots=0
wavecode_0_bDrawThick=0
wavecode_0_bAdditive=0
wavecode_0_scaling=1.000000
wavecode_0_smoothing=0.500000
wavecode_0_r=0.100000
wavecode_0_g=1.000000
wavecode_0_b=0.700000
wavecode_0_a=1.000000
wave_0_per_frame1=t1=sin(time)*0.5+0.5;
wave_0_per_frame2=t2=sin(time+2.1)*0.5+0.5;
wave_0_per_frame3=t3=sin(time+4.2)*0.5+0.5;
wave_0_per_frame4=
wave_0_per_frame5=t4=sin(time+1.1)*0.5+0.5;
wave_0_per_frame6=t5=sin(time+3.1)*0.5+0.5;
wave_0_per_frame7=t6=sin(time+5.2)*0.5+0.5;
wave_0_per_point1=n=sample*6.283;
wave_0_per_point2=phs=-sample * 0.2;
wave_0_per_point3=tm=q1 + phs;
wave_0_per_point4=
wave_0_per_point5=flip=flip+1;
wave_0_per_point6=flip=flip*below(flip,2);
wave_0_per_point7=
wave_0_per_point8=xp=0;
wave_0_per_point9=yp=flip*0.1 + (sin(tm)*0.5 + 0.5)*0.2;
wave_0_per_point10=zp=0;
wave_0_per_point11=
wave_0_per_point12=//wrist movement;
wave_0_per_point13=ang=sin(tm*2 )*0.5 +0.5;
wave_0_per_point14=
wave_0_per_point15=xq=xp;
wave_0_per_point16=sinang=sin(ang);cosang=cos(ang);
wave_0_per_point17=yq=yp*sinang + zp*cosang;
wave_0_per_point18=zq=yp*cosang - zp*sinang;
wave_0_per_point19=yq=yp;
wave_0_per_point20=zq=zp;
wave_0_per_point21=
wave_0_per_point22=ang=tm*8;
wave_0_per_point23=sinang=sin(ang);cosang=cos(ang);
wave_0_per_point24=xp=xq*sinang + yq*cosang;
wave_0_per_point25=yp=xq*cosang - yq*sinang;
wave_0_per_point26=zp=zq;
wave_0_per_point27=
wave_0_per_point28=//forearm movement;
wave_0_per_point29=zp=zp-0.3;
wave_0_per_point30=ang=3.14 + sin(tm*2 - 0.5)*1.5;
wave_0_per_point31=sinang=sin(ang);cosang=cos(ang);
wave_0_per_point32=xq=xp;
wave_0_per_point33=yq=yp*sinang + zp*cosang;
wave_0_per_point34=zq=yp*cosang - zp*sinang;
wave_0_per_point35=
wave_0_per_point36=//upper arm twist
wave_0_per_point37=ang=-1.0 + cos(tm*3.1 + 0.5);
wave_0_per_point38=sinang=sin(ang);cosang=cos(ang);
wave_0_per_point39=xp=xq*sinang + yq*cosang;
wave_0_per_point40=yp=xq*cosang - yq*sinang;
wave_0_per_point41=zp=zq;
wave_0_per_point42=
wave_0_per_point43=//upper arm outward;
wave_0_per_point44=zp=zp-0.35;
wave_0_per_point45=ang=cos(tm*2.3)*1.75 - 1.05;
wave_0_per_point46=sinang=sin(ang);cosang=cos(ang);
wave_0_per_point47=xq=xp*sinang + zp*cosang;
wave_0_per_point48=yq=yp;
wave_0_per_point49=zq=xp*cosang - zp*sinang;
wave_0_per_point50=
wave_0_per_point51=//upper arm up down;
wave_0_per_point52=ang=cos(tm)*0.5 - 0.5;
wave_0_per_point53=sinang=sin(ang);cosang=cos(ang);
wave_0_per_point54=xp=xq;
wave_0_per_point55=yp=yq*cosang - zq*sinang;
wave_0_per_point56=zp=yq*sinang + zq*cosang;
wave_0_per_point57=
wave_0_per_point58=//xp=xq;yp=yq;zp=zq;
wave_0_per_point59=
wave_0_per_point60=
wave_0_per_point61=//project into screenspace and draw on screen
wave_0_per_point62=zp=zp+2;
wave_0_per_point63=xs=xp/zp;
wave_0_per_point64=ys=yp/zp;
wave_0_per_point65=
wave_0_per_point66=x=xs+0.5;
wave_0_per_point67=y=ys*1.3+0.5;
wave_0_per_point68=
wave_0_per_point69=
wave_0_per_point70=a=if( equal(q8,1) , (1-sample) , sample);
wave_0_per_point71=a=a*a;
wave_0_per_point72=
wave_0_per_point73=b=b+pow(1-sample,2)*0.3;
wave_0_per_point74=
wave_0_per_point75=
wave_0_per_point76=
wave_0_per_point77=r1=t1;
wave_0_per_point78=g1=t2;
wave_0_per_point79=b1=t3;
wave_0_per_point80=r2=t4;
wave_0_per_point81=g2=t5;
wave_0_per_point82=b2=t6;
wave_0_per_point83=
wave_0_per_point84=r=r1*flip + r2*(1-flip);
wave_0_per_point85=g=g1*flip + g2*(1-flip);
wave_0_per_point86=b=b1*flip + b2*(1-flip);
wavecode_1_enabled=1
wavecode_1_samples=512
wavecode_1_sep=0
wavecode_1_bSpectrum=0
wavecode_1_bUseDots=0
wavecode_1_bDrawThick=0
wavecode_1_bAdditive=0
wavecode_1_scaling=1.000000
wavecode_1_smoothing=0.500000
wavecode_1_r=0.100000
wavecode_1_g=1.000000
wavecode_1_b=0.700000
wavecode_1_a=1.000000
wave_1_per_frame1=t1=sin(time)*0.5+0.5;
wave_1_per_frame2=t2=sin(time+2.1)*0.5+0.5;
wave_1_per_frame3=t3=sin(time+4.2)*0.5+0.5;
wave_1_per_frame4=
wave_1_per_frame5=t4=sin(time+1.1)*0.5+0.5;
wave_1_per_frame6=t5=sin(time+3.1)*0.5+0.5;
wave_1_per_frame7=t6=sin(time+5.2)*0.5+0.5;
wave_1_per_point1=n=sample*6.283;
wave_1_per_point2=phs=-sample * 0.2;
wave_1_per_point3=tm=q1 + phs;
wave_1_per_point4=
wave_1_per_point5=flip=flip+1;
wave_1_per_point6=flip=flip*below(flip,2);
wave_1_per_point7=
wave_1_per_point8=xp=0;
wave_1_per_point9=yp=flip*0.1 + (sin(tm)*0.5 + 0.5)*0.2;
wave_1_per_point10=zp=0;
wave_1_per_point11=
wave_1_per_point12=//wrist movement;
wave_1_per_point13=ang=sin(tm*2 )*0.5 +0.5;
wave_1_per_point14=
wave_1_per_point15=xq=xp;
wave_1_per_point16=sinang=sin(ang);cosang=cos(ang);
wave_1_per_point17=yq=yp*sinang + zp*cosang;
wave_1_per_point18=zq=yp*cosang - zp*sinang;
wave_1_per_point19=yq=yp;
wave_1_per_point20=zq=zp;
wave_1_per_point21=
wave_1_per_point22=ang=tm*8;
wave_1_per_point23=sinang=sin(ang);cosang=cos(ang);
wave_1_per_point24=xp=xq*sinang + yq*cosang;
wave_1_per_point25=yp=xq*cosang - yq*sinang;
wave_1_per_point26=zp=zq;
wave_1_per_point27=
wave_1_per_point28=//forearm movement;
wave_1_per_point29=zp=zp-0.3;
wave_1_per_point30=ang=3.14 + sin(tm*2 - 0.5)*1.5;
wave_1_per_point31=sinang=sin(ang);cosang=cos(ang);
wave_1_per_point32=xq=xp;
wave_1_per_point33=yq=yp*sinang + zp*cosang;
wave_1_per_point34=zq=yp*cosang - zp*sinang;
wave_1_per_point35=
wave_1_per_point36=//upper arm twist
wave_1_per_point37=ang=-1.0 + cos(tm*3.1 + 0.5);
wave_1_per_point38=sinang=sin(ang);cosang=cos(ang);
wave_1_per_point39=xp=xq*sinang + yq*cosang;
wave_1_per_point40=yp=xq*cosang - yq*sinang;
wave_1_per_point41=zp=zq;
wave_1_per_point42=
wave_1_per_point43=//upper arm outward;
wave_1_per_point44=zp=zp-0.35;
wave_1_per_point45=ang=cos(tm*2.3)*1.75 - 1.05;
wave_1_per_point46=sinang=sin(ang);cosang=cos(ang);
wave_1_per_point47=xq=xp*sinang + zp*cosang;
wave_1_per_point48=yq=yp;
wave_1_per_point49=zq=xp*cosang - zp*sinang;
wave_1_per_point50=
wave_1_per_point51=//upper arm up down;
wave_1_per_point52=ang=cos(tm)*0.5 - 0.5;
wave_1_per_point53=sinang=sin(ang);cosang=cos(ang);
wave_1_per_point54=xp=xq;
wave_1_per_point55=yp=yq*cosang - zq*sinang;
wave_1_per_point56=zp=yq*sinang + zq*cosang;
wave_1_per_point57=
wave_1_per_point58=//xp=xq;yp=yq;zp=zq;
wave_1_per_point59=
wave_1_per_point60=
wave_1_per_point61=//project into screenspace and draw on screen
wave_1_per_point62=zp=zp+2;
wave_1_per_point63=xs=-xp/zp;
wave_1_per_point64=ys=yp/zp;
wave_1_per_point65=
wave_1_per_point66=x=xs+0.5;
wave_1_per_point67=y=ys*1.3+0.5;
wave_1_per_point68=
wave_1_per_point69=
wave_1_per_point70=a=if( equal(q8,1) , (1-sample) , sample);
wave_1_per_point71=a=a*a;
wave_1_per_point72=
wave_1_per_point73=b=b+pow(1-sample,2)*0.3;
wave_1_per_point74=
wave_1_per_point75=
wave_1_per_point76=
wave_1_per_point77=r1=t1;
wave_1_per_point78=g1=t2;
wave_1_per_point79=b1=t3;
wave_1_per_point80=r2=t4;
wave_1_per_point81=g2=t5;
wave_1_per_point82=b2=t6;
wave_1_per_point83=
wave_1_per_point84=r=r1*flip + r2*(1-flip);
wave_1_per_point85=g=g1*flip + g2*(1-flip);
wave_1_per_point86=b=b1*flip + b2*(1-flip);
wavecode_2_enabled=0
wavecode_2_samples=512
wavecode_2_sep=0
wavecode_2_bSpectrum=0
wavecode_2_bUseDots=1
wavecode_2_bDrawThick=1
wavecode_2_bAdditive=1
wavecode_2_scaling=1.000000
wavecode_2_smoothing=0.500000
wavecode_2_r=1.000000
wavecode_2_g=0.600000
wavecode_2_b=0.100000
wavecode_2_a=1.000000
wave_2_per_frame1=t1=sin(time)*0.5+0.5;
wave_2_per_frame2=t2=sin(time+2.1)*0.5+0.5;
wave_2_per_frame3=t3=sin(time+4.2)*0.5+0.5;
wave_2_per_frame4=
wave_2_per_frame5=t4=sin(time+1.1)*0.5+0.5;
wave_2_per_frame6=t5=sin(time+3.1)*0.5+0.5;
wave_2_per_frame7=t6=sin(time+5.2)*0.5+0.5;
wave_2_per_frame8=
wave_2_per_frame9=
wave_2_per_frame10=t8= int( sin(time*2)*2 + 3);
wave_2_per_point1=n=sample*6.283;
wave_2_per_point2=phs=-sample * 0.2;
wave_2_per_point3=tm=q1 + phs;
wave_2_per_point4=
wave_2_per_point5=flip=flip+1;
wave_2_per_point6=flip=flip*below(flip,2);
wave_2_per_point7=
wave_2_per_point8=xp=0;
wave_2_per_point9=yp=flip*0.1 + (sin(tm)*0.5 + 0.5)*0.2;
wave_2_per_point10=zp=0;
wave_2_per_point11=
wave_2_per_point12=//wrist movement;
wave_2_per_point13=ang=sin(tm*2)*0.5 +0.5;
wave_2_per_point14=
wave_2_per_point15=xq=xp;
wave_2_per_point16=sinang=sin(ang);cosang=cos(ang);
wave_2_per_point17=yq=yp*sinang + zp*cosang;
wave_2_per_point18=zq=yp*cosang - zp*sinang;
wave_2_per_point19=yq=yp;
wave_2_per_point20=zq=zp;
wave_2_per_point21=
wave_2_per_point22=ang=tm*8 + 1;
wave_2_per_point23=sinang=sin(ang);cosang=cos(ang);
wave_2_per_point24=xp=xq*sinang + yq*cosang;
wave_2_per_point25=yp=xq*cosang - yq*sinang;
wave_2_per_point26=zp=zq;
wave_2_per_point27=
wave_2_per_point28=//forearm movement;
wave_2_per_point29=zp=zp-0.3;
wave_2_per_point30=ang=3.14 + sin(tm*2 - 0.5)*1.5;
wave_2_per_point31=sinang=sin(ang);cosang=cos(ang);
wave_2_per_point32=xq=xp;
wave_2_per_point33=yq=yp*sinang + zp*cosang;
wave_2_per_point34=zq=yp*cosang - zp*sinang;
wave_2_per_point35=
wave_2_per_point36=//upper arm twist
wave_2_per_point37=ang=-1.0 + cos(tm*3.1 + 0.5);
wave_2_per_point38=sinang=sin(ang);cosang=cos(ang);
wave_2_per_point39=xp=xq*sinang + yq*cosang;
wave_2_per_point40=yp=xq*cosang - yq*sinang;
wave_2_per_point41=zp=zq;
wave_2_per_point42=
wave_2_per_point43=//upper arm outward;
wave_2_per_point44=zp=zp-0.35;
wave_2_per_point45=ang=cos(tm*2.3)*1.75 - 1.05;
wave_2_per_point46=sinang=sin(ang);cosang=cos(ang);
wave_2_per_point47=xq=xp*sinang + zp*cosang;
wave_2_per_point48=yq=yp;
wave_2_per_point49=zq=xp*cosang - zp*sinang;
wave_2_per_point50=
wave_2_per_point51=//upper arm up down;
wave_2_per_point52=ang=cos(tm)*0.5 - 0.5;
wave_2_per_point53=sinang=sin(ang);cosang=cos(ang);
wave_2_per_point54=xp=xq;
wave_2_per_point55=yp=yq*cosang - zq*sinang;
wave_2_per_point56=zp=yq*sinang + zq*cosang;
wave_2_per_point57=
wave_2_per_point58=//xp=xq;yp=yq;zp=zq;
wave_2_per_point59=
wave_2_per_point60=
wave_2_per_point61=//project into screenspace and draw on screen
wave_2_per_point62=zp=zp+2;
wave_2_per_point63=xs=xp/zp;
wave_2_per_point64=ys=yp/zp;
wave_2_per_point65=
wave_2_per_point66=x=xs+0.5;
wave_2_per_point67=y=ys*1.3+0.5;
wave_2_per_point68=
wave_2_per_point69=a=if( equal(q8,1) , (1-sample) , sample);
wave_2_per_point70=
wave_2_per_point71=
wave_2_per_point72=a=a* above( sin(tm*128*t8) , 0 );
wave_2_per_point73=
wave_2_per_point74=
wave_2_per_point75=r=t4;
wave_2_per_point76=g=t5;
wave_2_per_point77=b=t6;
wave_2_per_point78=
wavecode_3_enabled=0
wavecode_3_samples=512
wavecode_3_sep=0
wavecode_3_bSpectrum=0
wavecode_3_bUseDots=1
wavecode_3_bDrawThick=1
wavecode_3_bAdditive=1
wavecode_3_scaling=1.000000
wavecode_3_smoothing=0.500000
wavecode_3_r=1.000000
wavecode_3_g=0.600000
wavecode_3_b=0.100000
wavecode_3_a=1.000000
wave_3_per_frame1=t1=sin(time)*0.5+0.5;
wave_3_per_frame2=t2=sin(time+2.1)*0.5+0.5;
wave_3_per_frame3=t3=sin(time+4.2)*0.5+0.5;
wave_3_per_frame4=
wave_3_per_frame5=t4=sin(time+1.1)*0.5+0.5;
wave_3_per_frame6=t5=sin(time+3.1)*0.5+0.5;
wave_3_per_frame7=t6=sin(time+5.2)*0.5+0.5;
wave_3_per_frame8=
wave_3_per_frame9=
wave_3_per_frame10=t8= int( sin(time*2)*2 + 3);
wave_3_per_point1=n=sample*6.283;
wave_3_per_point2=phs=-sample * 0.2;
wave_3_per_point3=tm=q1 + phs;
wave_3_per_point4=
wave_3_per_point5=flip=flip+1;
wave_3_per_point6=flip=flip*below(flip,2);
wave_3_per_point7=
wave_3_per_point8=xp=0;
wave_3_per_point9=yp=flip*0.1 + (sin(tm)*0.5 + 0.5)*0.2;
wave_3_per_point10=zp=0;
wave_3_per_point11=
wave_3_per_point12=//wrist movement;
wave_3_per_point13=ang=sin(tm*2)*0.5 +0.5;
wave_3_per_point14=
wave_3_per_point15=xq=xp;
wave_3_per_point16=sinang=sin(ang);cosang=cos(ang);
wave_3_per_point17=yq=yp*sinang + zp*cosang;
wave_3_per_point18=zq=yp*cosang - zp*sinang;
wave_3_per_point19=yq=yp;
wave_3_per_point20=zq=zp;
wave_3_per_point21=
wave_3_per_point22=ang=tm*8 + 1;
wave_3_per_point23=sinang=sin(ang);cosang=cos(ang);
wave_3_per_point24=xp=xq*sinang + yq*cosang;
wave_3_per_point25=yp=xq*cosang - yq*sinang;
wave_3_per_point26=zp=zq;
wave_3_per_point27=
wave_3_per_point28=//forearm movement;
wave_3_per_point29=zp=zp-0.3;
wave_3_per_point30=ang=3.14 + sin(tm*2 - 0.5)*1.5;
wave_3_per_point31=sinang=sin(ang);cosang=cos(ang);
wave_3_per_point32=xq=xp;
wave_3_per_point33=yq=yp*sinang + zp*cosang;
wave_3_per_point34=zq=yp*cosang - zp*sinang;
wave_3_per_point35=
wave_3_per_point36=//upper arm twist
wave_3_per_point37=ang=-1.0 + cos(tm*3.1 + 0.5);
wave_3_per_point38=sinang=sin(ang);cosang=cos(ang);
wave_3_per_point39=xp=xq*sinang + yq*cosang;
wave_3_per_point40=yp=xq*cosang - yq*sinang;
wave_3_per_point41=zp=zq;
wave_3_per_point42=
wave_3_per_point43=//upper arm outward;
wave_3_per_point44=zp=zp-0.35;
wave_3_per_point45=ang=cos(tm*2.3)*1.75 - 1.05;
wave_3_per_point46=sinang=sin(ang);cosang=cos(ang);
wave_3_per_point47=xq=xp*sinang + zp*cosang;
wave_3_per_point48=yq=yp;
wave_3_per_point49=zq=xp*cosang - zp*sinang;
wave_3_per_point50=
wave_3_per_point51=//upper arm up down;
wave_3_per_point52=ang=cos(tm)*0.5 - 0.5;
wave_3_per_point53=sinang=sin(ang);cosang=cos(ang);
wave_3_per_point54=xp=xq;
wave_3_per_point55=yp=yq*cosang - zq*sinang;
wave_3_per_point56=zp=yq*sinang + zq*cosang;
wave_3_per_point57=
wave_3_per_point58=//xp=xq;yp=yq;zp=zq;
wave_3_per_point59=
wave_3_per_point60=
wave_3_per_point61=//project into screenspace and draw on screen
wave_3_per_point62=zp=zp+2;
wave_3_per_point63=xs=-xp/zp;
wave_3_per_point64=ys=yp/zp;
wave_3_per_point65=
wave_3_per_point66=x=xs+0.5;
wave_3_per_point67=y=ys*1.3+0.5;
wave_3_per_point68=
wave_3_per_point69=a=if( equal(q8,1) , (1-sample) , sample);
wave_3_per_point70=
wave_3_per_point71=
wave_3_per_point72=a=a* above( sin(tm*128*t8) , 0 );
wave_3_per_point73=
wave_3_per_point74=
wave_3_per_point75=r=t4;
wave_3_per_point76=g=t5;
wave_3_per_point77=b=t6;
wave_3_per_point78=
shapecode_0_enabled=1
shapecode_0_sides=4
shapecode_0_additive=0
shapecode_0_thickOutline=0
shapecode_0_textured=1
shapecode_0_x=0.260000
shapecode_0_y=0.809999
shapecode_0_rad=0.892690
shapecode_0_ang=0.000000
shapecode_0_tex_ang=0.000000
shapecode_0_tex_zoom=1.082857
shapecode_0_r=1.000000
shapecode_0_g=1.000000
shapecode_0_b=1.000000
shapecode_0_a=1.000000
shapecode_0_r2=1.000000
shapecode_0_g2=1.000000
shapecode_0_b2=1.000000
shapecode_0_a2=1.000000
shapecode_0_border_r=1.000000
shapecode_0_border_g=1.000000
shapecode_0_border_b=1.000000
shapecode_0_border_a=0.000000
shape_0_per_frame1=x = 0.264;
shape_0_per_frame2=
shape_0_per_frame3=r2=r2*q4;
shape_0_per_frame4=g2=g2*q4;
shape_0_per_frame5=b2=b2*q4;
shape_0_per_frame6=
shape_0_per_frame7=tex_ang= q2
shapecode_1_enabled=0
shapecode_1_sides=4
shapecode_1_additive=0
shapecode_1_thickOutline=0
shapecode_1_textured=1
shapecode_1_x=0.740000
shapecode_1_y=0.809999
shapecode_1_rad=0.892690
shapecode_1_ang=0.000000
shapecode_1_tex_ang=0.000000
shapecode_1_tex_zoom=1.082857
shapecode_1_r=1.000000
shapecode_1_g=1.000000
shapecode_1_b=1.000000
shapecode_1_a=1.000000
shapecode_1_r2=1.000000
shapecode_1_g2=1.000000
shapecode_1_b2=1.000000
shapecode_1_a2=1.000000
shapecode_1_border_r=1.000000
shapecode_1_border_g=1.000000
shapecode_1_border_b=1.000000
shapecode_1_border_a=0.000000
shape_1_per_frame1=x=0.737;
shape_1_per_frame2=
shape_1_per_frame3=
shape_1_per_frame4=r2=r2*q4;
shape_1_per_frame5=g2=g2*q4;
shape_1_per_frame6=b2=b2*q4;
shape_1_per_frame7=
shape_1_per_frame8=
shape_1_per_frame9=tex_ang= -q2
shapecode_2_enabled=1
shapecode_2_sides=4
shapecode_2_additive=0
shapecode_2_thickOutline=0
shapecode_2_textured=1
shapecode_2_x=0.260000
shapecode_2_y=0.179999
shapecode_2_rad=0.892690
shapecode_2_ang=0.000000
shapecode_2_tex_ang=0.000000
shapecode_2_tex_zoom=1.082857
shapecode_2_r=1.000000
shapecode_2_g=1.000000
shapecode_2_b=1.000000
shapecode_2_a=1.000000
shapecode_2_r2=1.000000
shapecode_2_g2=1.000000
shapecode_2_b2=1.000000
shapecode_2_a2=1.000000
shapecode_2_border_r=1.000000
shapecode_2_border_g=1.000000
shapecode_2_border_b=1.000000
shapecode_2_border_a=0.000000
shape_2_per_frame1=x = 0.264;
shape_2_per_frame2=y = 0.178;
shape_2_per_frame3=
shape_2_per_frame4=
shape_2_per_frame5=r2=r2*q4;
shape_2_per_frame6=g2=g2*q4;
shape_2_per_frame7=b2=b2*q4;
shape_2_per_frame8=
shape_2_per_frame9=
shape_2_per_frame10=tex_ang= -q2/2
shapecode_3_enabled=1
shapecode_3_sides=4
shapecode_3_additive=0
shapecode_3_thickOutline=0
shapecode_3_textured=1
shapecode_3_x=0.500000
shapecode_3_y=0.499999
shapecode_3_rad=0.476930
shapecode_3_ang=0.000000
shapecode_3_tex_ang=0.000000
shapecode_3_tex_zoom=2.026830
shapecode_3_r=1.000000
shapecode_3_g=1.000000
shapecode_3_b=1.000000
shapecode_3_a=1.000000
shapecode_3_r2=1.000000
shapecode_3_g2=1.000000
shapecode_3_b2=1.000000
shapecode_3_a2=1.000000
shapecode_3_border_r=1.000000
shapecode_3_border_g=1.000000
shapecode_3_border_b=1.000000
shapecode_3_border_a=0.000000
shape_3_per_frame1=x=0.4998
per_frame_init_1=mv_x=64;mv_y=48;
per_frame_init_2=nut=0;
per_frame_init_3=stp=0;stq=0;
per_frame_init_4=rtp=0;rtq=0;
per_frame_init_5=wvr=0;
per_frame_init_6=decay=0;
per_frame_init_7=dcsp=0;
per_frame_init_8=warp=0
per_frame_init_9=
per_frame_1=
per_frame_2=//krash's beat detection code
per_frame_3=volume = 0.3*(bass+mid+att);
per_frame_4=beatrate = equal(beatrate,0) + (1-equal(beatrate,0))*(below(volume,0.01) + (1-below(volume,0.01))*beatrate);
per_frame_5=lastbeat = lastbeat + equal(lastbeat,0)*time;
per_frame_6=meanbass_att = 0.1*(meanbass_att*9 + bass_att);
per_frame_7=peakbass_att = max(bass_att,peakbass_att);
per_frame_8=beatrate = max(if(beat,if(below(time-lastbeat,2*beatrate),0.1*(beatrate*9 + time - lastbeat),beatrate),beatrate),0.1);
per_frame_9=peakbass_att = beat*bass_att + (1-beat)*peakbass_att*(above(time - lastbeat, 2*beatrate)*0.95 + (1-above(time - lastbeat, 2*beatrate))*0.995);
per_frame_10=lastbeat = beat*time + (1-beat)*lastbeat;
per_frame_11=peakbass_att = max(peakbass_att,1.1*meanbass_att);
per_frame_12=beat = above(volume,0.8)*below(peakbass_att - bass_att, 0.05*peakbass_att)*above(time - lastbeat, 0.1 + 0.5*(beatrate - 0.1));
per_frame_13=beatcounter = beatcounter + beat;
per_frame_14=mode = if(beat*equal(beatcounter%2,0),1-mode,mode);
per_frame_15=flip = 2*mode-1;
per_frame_16=monitor=flip;
per_frame_17=q8=flip;
per_frame_18=
per_frame_19=
per_frame_20=decay=0.98;
per_frame_21=zoom=1.01;
per_frame_22=
per_frame_23=vol=(bass_att+mid_att+treb_att)*0.25;
per_frame_24=vol=vol*vol;
per_frame_25=mtime=mtime+vol*0.05*flip*(65/fps);
per_frame_26=mtimeb=mtimeb+vol*0.1*(65/fps);
per_frame_27=
per_frame_28=q1=time*3;
per_frame_29=
per_frame_30=warp=0.0;
per_frame_31=
per_frame_32=
per_frame_33=q4 = min( vol*0.8 , 1 )*0.1 + 0.9;
per_frame_34=q2 = mtimeb/30;
per_frame_35=sx=-1